126 Replies
Gregory Nicolau

Have just joined Articulate 360 for the 60-day free trial, but already I have felt extremely disappointed that there is no native Mac version for Storyline. In 2020 I would have expected that both PC and Mac versions were available.

Articulate 360 do you discount for Mac users giver there are other expenses to run in virtual world on a Mac?

andrew horton

I was actually in disbelief that there wasn't a mac version. I'm running Storyline 360 on a i7/32GB windows machine and it's clunky, slow, saving and rendering out takes forever on larger projects, etc. Meanwhile my 8 year old iMac absolutely smokes on native mac apps. Join the rest of the creative/digital authoring world, Articulate!

OCMO Training Team

Now two years later from the original post, is there any discussion or plans to make a Mac OS compatible version of Storyline? Or is using a virtual Windows session still the long term solution?

If there is no plan for MacOS, is there a place to vote on/let Articulate know that this is a desired option outside of this discussion board?

Scissortail Creative Services LLC

I use Parallels, but it is not at all "really fast and an easy transition" as stated by Ashley in this thread. Before I can work on a Storyline project, I have to save all my files to a USB drive so they're available to me in Windows. I don't have any of my Creative Cloud tools available when I'm working in Windows, so if I need to make a change to a file, then I have to switch back to Mac to work on it there. I can't keep Parallels and Storyline running while also doing tasks on the Mac side of things, because it slows my computer down too much. I have a new iMac--it's not a hardware issue. 

It's also irritating that I have to pay extra (yearly) for Parallels, as well as buying the Windows license. In addition, when I needed to export storyboards to Word (a requirement for a recent project), I had to install a second license of Microsoft Office for my virtual Windows application.

Windows crashes constantly, and as someone else mentioned, there are the frequent, very slow Windows updates. I am beyond frustrated at Articulate's stubborn refusal to hear us Mac users and develop a native app that works well for us.

Gregory Nicolau

Incredibly disappointing - won’t be purchasing Articulate products - requires more effort not less for Mac users.

Articulates refusal to spend the time and money and invest in a Mac version of Storyline simply demonstrates they are a company focused just on $ and less on customer satisfaction. One shouldn’t be sacrificed for the other. Obviously never heard of, nor subscribes to the term ‘win win’.

Really poor form Articulate.

Gregory

Sarah Riedi-Schellhase

I would just like to reiterate everyone's sentiments on adding a Mac option. I had to recently switch since my PC couldn't handle the graphic workload with videos editing and other Adobe products. I was then shocked to find I couldn't just download articulate on my new computer. Now I'm working with IT to figure out a solution. 

Carolyn Ali

I'm working with a new company that could transition huge swaths of their training material to Storyline... except that the entire company uses Macs. I'll have to bring out my personal Windows PC to build anything... except why would I when no one else in the company could reliably edit the material when I'm done? Not having a Mac solution has caused Articulate enough lost business at this point- when will that change?

Tom Coady

Hi everyone!

I agree with all your comments regarding the mac. It's absolutely absurd that there is no software for the Apple platform. I just signed up to a course on Articulate 360 before discovering this situation and I can't believe I have to go down a PC path. The whole reason I bought a Mac Mini was not to have to do this.

Please guys get onto this ASAP. 

Tom Coady

Hi Mathew

I couldn’t agree more with your sentiments.
I’m really trying to develop my skills in this industry and this is a
serious setback for me.

So I’ve been looking at Captivate again but it’s not as well regarding by
industry it seems.

I understand that you can buy a flash drive with the Windows
operating system on it. Would this make it possible to run Articulate on
the Mac? Please see the link:

https://www.dicksmith.com.au/da/buy/intel-compute-stick-with-windows-10-quad-core-atom-x5-and-32gb-ssd-boxstk1aw32sc-intel/?utm

Babette Novak

I completely agree with Matthew and the hordes of other Mac users using Articulate. I'm also a longtime Articulate Mac user, although never a community 'hero'. I'm very supportive and love the product. I have also clamored for a Mac version in many community posts. I remember Articulate saying they were working on a Mac version a few years ago, and then Poof! All conversation stopped.

I'm tired of the same, lame rhetoric from Articulate since that moment, that 'there aren't enough Mac users to justify' creating a Mac version. What a ludicrous reason. We buy licenses every year! If you have ANY Mac users, you should be scrambling to keep them happy, as you do the rest of your customer population. Period. Excuse my grumbling, but I've been waiting patiently with no results from Articulate.

Is Articulate incapable of spending money on R&D to make Mac versions a reality? Adobe has found a way to release a Mac version of Captivate for years, as have other L&D tools. Articulate, by contrast, just keeps letting us know they don't care about us. No Mac version, end of story.

Until now hopefully, with the M1 release, which I bought. As Matthew mentioned, the pre-M1 Macs will eventually die out, so we have to have a Mac version if they want to keep us. Right now, they're the only game in town. I am not-so-patiently waiting for that to change.

Parallels is working on an M1-friendly version of their product (release date TBD - sigh). Other than that, there is no bright spot in this M1 scenario. Like many of you, I'm tired of being treated like a second class citizen by Articulate. Will they ever listen to us? Or are we really that irrelevant to them?

Kevin Thorn

Well, this sucks. I've been using Storyline on VMware Fusion for the last decade. I work primarily every day in Storyline along with teaching several workshops every year. And I just dropped some big coin last year upgrading this MBP and VM. My MBP is a 2013 and I suspect I'll get another year or so out of it. So let's hope the wizards at Mac, VM, Parallels, and others figure something out because as you pointed out, Articulate is not interested in developing a Mac version of Storyline.

 

Hugh Kremer

I do freelance now, and have been doing e-learning in various forms for about 25 years. I recently interviewed with a very large “disruptive” car company worth about half a $trillion or so. They use Captivate. I was curious why, and the interviewer said that they use so many Macs. Badda bing

I bet Storyline is nowhere near IBM either, which has transferred a large percentage of their workforce to Apple. Their tech support for those employees dropped by about 80%.

There are still companies like Articulate that live in the old timey PC world and can’t see beyond it, think that “only hippies use Apple.” I haven’t known a single creative who, given the choice, would use a PC over Apple. I know lots who have to because their employers erroneously think they’re cheaper (they’re not, life cycle).

Adam Wells

I suspect their reluctance to make a version for the Mac is solely because, this would mean they have to develop a 64bit version. Which for whatever reason they have not done. Lack of 64 bit support causes many of us 'out of memory' and crashing issues. 64 bit has been out 20 years now, Articulate Storyline would get a performance increase if they did and it would set itself up for a Mac version.
Our company uses Macs and we are using Boot Camp Assistant. I recommend it, but we still need a 64 bit version for Windows and Mac. 
Adam

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