GIFs playback in Storyline (pause looping GIF when timeline is paused)

Mar 01, 2021

Hello,

I've seen there are already some discussions about the possibility to control GIF playback, but they're quite old.

Question is: is there a way to stop looping GIFs when timeline is paused?

Thank you
Antonio

5 Replies
Joseph  Suarez

I'm dealing with this today because Vyond only seems to create infinite looping GIFs.

Currently, there's still no way to control how a GIF plays within Storyline or how many times it loops. The desired number of loops has to be set before the GIF is imported. That can be done in an image editor, or a handy website like this: https://ezgif.com/loop-count

Darren McNeill

I am using higher quality Animated PNG files. I create hundreds of them for other projects for 360 tours etc also and looping or play once works fine. When I create an Animated png file to only play once Storyline recognizes this. If I create it to loop Storyline also recognizes this. APNG files are far higher quality and better handing of transparency than GIF and less messy. Below is an Animated PNG I created. The background is transparent.