I'd like to simply enlarge the size of a JPG during a certain period on the timeline of a slide. Under Animations, I'll use an entrance animation to fade in, then I'll use an exit animation to fade out. But how does one make the object grow or shrink? In other software products, it's easy to figure out. Not so in Storyline. I don't see any option to do so under Add Motion Path, or am I missing something?
Thanks Tom, but although I'm sure this example is powerful, it is way to complicated and time consuming for what I need. Powerpoint & Camtasia both have easy features to start an object (i.e. a JPG) at one size at a point in time, then either end at a later point in time with the object at a different size (big or small or even rotated). I'm surprised there isn't a feature like that in Storyline.
In Edit State, select the "Big" state and resize it. It's pretty simple. Editting states in SL is not the most user-friendly feature, but once you get accustomed to it, it comes in handy.
Thanks Less. It is simple, if you just need to have the JPG change from one size to the other. I want the affect that it is slowly growing, from say 80% of its size to 100% over half the life of the timeline, which is common in many presentations. It looks like SL simply can't do it. I'm surprised nobody from Articulate has commented. I'll do what someone else recommended, create the animation in another program as an MP4 and import it.
I have done the opposite. I made large to small. I imagine it can be done in the reverse.... First of all, this is in Storyline 2 so I imagine that 3 or 360 can do it too. I used animation and made it work for me. The Grow in Storyline 2 makes it get bigger.
Say you have a paper-doll array graphic you want to display then enlarge horizontally--as if being opened. SL3 does not have handy motion tweens that would otherwise allow this. So we look to States instead.
Set your graphic's 0-frame condition. Then within its State area, create a variant state for every subsequent frame of animation you need for your desired motion. Then add State change triggers within a time duration period. If you want your motion to run for say 1 second, then you have 10 possible state shifts. (change state to 01 at 11.1 seconds, change state to 02 at 11.2 seconds, change state to 03 at 11.3 seconds, etc.
It's really dumb and clunky SL3 doesn't have such motion features OOTB. But when life gives us lemons... start yourself a lemonade conglomerate, baby.
it would be great if Storyline would provide a Grow feature that does a gradual Grow from the current size to larger like PowerPoint does. You can then export the ppt slide as a video and import it into Storyline. This is fine for a workaround, but what a lot of work for something that seems fairly intuitive.
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I would use States. At ## secs. change state to bigger; at ## secs., change state to even bigger; at ## secs., change state to biggest. My 2¢.
David has some neat ideas in one of our tips & tricks sessions at around 42:00 min mark.
Thanks Les. I've tried adding a state named "big". But once I do that, how do I make the "big" version of the JPG a larger size?
Thanks Tom, but although I'm sure this example is powerful, it is way to complicated and time consuming for what I need. Powerpoint & Camtasia both have easy features to start an object (i.e. a JPG) at one size at a point in time, then either end at a later point in time with the object at a different size (big or small or even rotated). I'm surprised there isn't a feature like that in Storyline.
When I need complex animations, I create them in PowerPoint, export them as a video, and import the video into SL
In Edit State, select the "Big" state and resize it. It's pretty simple. Editting states in SL is not the most user-friendly feature, but once you get accustomed to it, it comes in handy.
Thanks Less. It is simple, if you just need to have the JPG change from one size to the other. I want the affect that it is slowly growing, from say 80% of its size to 100% over half the life of the timeline, which is common in many presentations. It looks like SL simply can't do it. I'm surprised nobody from Articulate has commented. I'll do what someone else recommended, create the animation in another program as an MP4 and import it.
I have done the opposite. I made large to small. I imagine it can be done in the reverse.... First of all, this is in Storyline 2 so I imagine that 3 or 360 can do it too. I used animation and made it work for me. The Grow in Storyline 2 makes it get bigger.
Say you have a paper-doll array graphic you want to display then enlarge horizontally--as if being opened. SL3 does not have handy motion tweens that would otherwise allow this. So we look to States instead.
Set your graphic's 0-frame condition. Then within its State area, create a variant state for every subsequent frame of animation you need for your desired motion. Then add State change triggers within a time duration period. If you want your motion to run for say 1 second, then you have 10 possible state shifts. (change state to 01 at 11.1 seconds, change state to 02 at 11.2 seconds, change state to 03 at 11.3 seconds, etc.
It's really dumb and clunky SL3 doesn't have such motion features OOTB. But when life gives us lemons... start yourself a lemonade conglomerate, baby.
I tried the States option, but it is a bit jerky.
it would be great if Storyline would provide a Grow feature that does a gradual Grow from the current size to larger like PowerPoint does. You can then export the ppt slide as a video and import it into Storyline. This is fine for a workaround, but what a lot of work for something that seems fairly intuitive.
Thanks for listening.
Alex