Stop timeline
Mar 07, 2022
How can I stop the timeline?
I can start, resume, stop and pause media and I start and resume the timeline. How do I stop the timeline the same way I stop media. Jumping to a cue point doesn't work as the timeline continues to play once it jumps to the cue point. Surely this is a basic requirement of the programme, but it seems to be missing in the triggers available.
8 Replies
Hi Martin,
SL360 has a pause timeline trigger. You will see it in the More section of the trigger actions.
Thanks for the response David
Yes, I am aware of that, but it doesn't have a stop!
How do I get both the timeline and audio to stop when I trigger an event?
I can get the audio to stop but the timeline continues.
I can get the timeline to jump to a cue point but if the audio is triggered to stop the timeline continues with no audio.
Does anyone have a solution to such a simple problem?
I want to start, stop pause and resume both audio and timeline!
Martin,
Pause is stop. It won't move again until you tell it to.
See the attached sample. It shows three ways to stop the timeline and audio; using the seekbar, using a trigger, and using an action. I also put on the slides a method to restart, so you can see it in action as many times as you need. You can tell the timeline is running by the dot that moves, and you can tell the audio is running because you hear the voice.
Hi Walt
Like I have said in my original post I already know I can do this. But unlike the stop button on an audio clip, there is no such function for the timeline.
Just so we are not misleading each other pause and stop are not the same thing.
Pause holts the play head and holds it in place until the resume is pressed.
Stop terminals the playing of a clip and returns the play head to the beginning of the clip and will only start again if an action is performed.
SL does not have this crucial functionality.
If I want to reset or restart the slide then it appears this is not possible.
Just in case anyone elts is looking for a solution to this
I have managed to find a way around this problem.
If both audio/media have custom controls it’s a little awkward to control the timeline and the media simultaneous
So several triggers have to be used and stacked in the correct order.
Stop requires, stop media trigger
Pause timeline trigger
Jump to time 0 trigger
Pause requires, Pause media trigger
Pause timeline trigger
Pay requires, Resume media trigger
Resume timeline trigger
Hope this helps someone
Stop terminals the playing of a clip and returns the play head to the beginning of the clip and will only start again if an action is performed.
SL has the ability both to halt the playhead on the slide timeline:
and start it again when a click is performed:
The problem is that they are only available when the built-in seekbar is used. FWIW, I personally almost never use it, so the attached sample shows two ways to halt the timeline until an action (click) is taken, at which point the playhead is started again from the beginning. (I was too lazy to find and insert a sound clip, so I just left the seekbar on the slide, so you can tell what it is doing.)
Like many things in SL, there is not a one-click function to do exactly every thing we want, so it is necessary to be creative with the tools we do have.
Hi Walt
Thanks but using the built-in controls is not an option.
As you can see from the above I found a solution and it works.
But thank you for the suggestion