Best way to animate a dial as fluidly as possible

I'm looking for a way to fluidly animate a dial-like gauge. I know that a dial can be animate with its variable, up to even +0.01 to make it move cleanly.

However, I'm having troubles finding a way to automate that kind of animation in Storyline 360.

Is there a way to do something like... "Increase the dial's variable by 1 per frame, on timeline starts, until it reach 180" ?

Thanks in advance :)

4 Replies
Judy Nollet

Jean-Christophe,

You're welcome.

By the way, I'm glad you mentioned 0.01 sec. in your post. I originally tried using "end of timeline," with the timeline as short as possible. But that's only 0.25 sec., which made the movement jumpy (and much longer). Using "when timeline reaches 0.01" made it work.