I really just needed the slide to work so I created a True/False variable for each marker but then I had to create 5 unique triggers because I couldn't think of a better way to use those variables to change the state of the hidden button.
Basically I want to make it so that, no matter what order a user clicks the markers, once they've all been clicked, the Continue button appears. I'm certain there's a better way to do this...
As always, there's a bunch of ways to do things. Using states instead of variables is easier. Add a visited state to each marker. Then use a trigger to change the state of the button to normal when the states of all the markers are visited.
One approach that i've used occasionally is conditionally incrementing a variable.
Say for instance I wanted to do a pretest where the user would skip/complete any section they pass.
Create a Target variable for each section: Goal_section#. Then create a tracking variable that is based on the uses actions: Score_Section#. Then have trigger fire when Score_Section# is equal or greater than Goal_section#. So long as you control then tracking variable updates you can use this method to set your triggers.
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As always, there's a bunch of ways to do things. Using states instead of variables is easier. Add a visited state to each marker. Then use a trigger to change the state of the button to normal when the states of all the markers are visited.
https://360.articulate.com/review/content/8e8eadb5-b510-47f6-a9da-c0597971815b/review
One approach that i've used occasionally is conditionally incrementing a variable.
Say for instance I wanted to do a pretest where the user would skip/complete any section they pass.
Create a Target variable for each section: Goal_section#.
Then create a tracking variable that is based on the uses actions: Score_Section#.
Then have trigger fire when Score_Section# is equal or greater than Goal_section#.
So long as you control then tracking variable updates you can use this method to set your triggers.
The real bottle neck is one trigger can only have one action.