Forum Discussion
AI opponent for board game
Using JS isnt off the table for me but not exactly in my wheel house. I was hoping to be able to use range variables. Something like - If the player's current point value falls between a certain range, then the AI would get a question slide with the max value, or whatever value they need to close the gap.
Without some Javascript AI is out of the question. Only thing you can do with variables in Storyline...use them as is.... If you want AI and/or multiplayer option... Javascript is mandatory.
- ParmerHill3 years agoCommunity Member
Im not referring to altering any existing triggers. My intention would be to use triggers as is. And as I mentioned, using JS is still a possibility, I just am not clear as to what direction to take when applying JS to my course. So if JS is mandatory, what would be it's application when used for AI opponent?