Forum Discussion
Drag and drop feedback
Whenever I build drag and drop interactions, I want to provide the learner with as much feedback as possible. Since SL doesn't seem to show which ones they got correct/incorrect, I usually write triggers (also so I can fully control the visuals).
However, something I've always struggled with is how to show which ones they answered correctly/incorrectly without being confusing.
For example, looking at the image below, let's say the learner answered "meow and purr" incorrectly, placing it under dogs. Yet, if I show the correct answers on the review slide, and put an "x" next to the one they missed, now it looks like "meow and purr" is in the wrong category.
I have a feeling I explained this terribly, but if anyone has ideas I'd be very grateful!
2 Replies
- JudyNolletSuper Hero
I understand what you mean. The image in your reply does make it look like "Meow and purr" is in the wrong category.
I suggest you simplify your programming. Give each draggable item Drop Correct and Drop Incorrect states. Set the Drag and Drop Options to "Delay item drop states until interaction is submitted."
The applicable state will show automatically when the question is submitted. And the items will still be in the applicable state during the quiz review.
Obviously, the items would still be in their incorrect positions. Options to consider to provide additional info:
- Include the correct target info in the Drag Correct and Drag Incorrect states by inserting a text block into those states.
- Add a note to the Review layer that lists where each item belongs.
- AllysonBriner-fCommunity Member
Hi Judy,
Thanks for the tips! I do think your approach may be the best way forward. Also, a text block is a good idea to make sure the learner understands, but of course if they missed a lot of them, text feedback could get repetitive pretty quickly.
If anyone has examples of a drag and drop interaction with feedback that is done elegantly, I'd love to see them!
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