Forum Discussion
Embedding Unity, overall size isn't visually correct.
When the web build is imported into Storyline, it doesn't maintain its size, so it's difficult to place on a page correctly, and since it can't be viewed in preview mode, the entire upload process to Review has to be done just to see exactly where it actually is, and where it needs to be on the page.
In the attachment, the web object shows as almost the same size as the slide which is set at 720 x 540, when in reality the Unity application is only 600 x 340.
- JohnMorgan-c50cFormer Staff
Hi Trey,
Thanks for reaching out! I saw you opened a case about this as well. Is this something you needed us to troubleshoot? The case you submitted is listed as a feature request.
Looking forward to your response!
- TreyDavisCommunity Member
I would like someone to troubleshoot it, yes. I use 3D scenarios from Unity within Storyline a good bit, but this is a bug that is frustrating to work around sometimes.
- Jürgen_Schoene_Community Member
- TreyDavisCommunity Member
It's more of an issue during the design phase, I need to know exactly where my Unity object is going to be on the screen, and as it is now, I have to do lots of trial and error to line up other graphics or text with it.
Thanks so much for sharing your thoughts with us, Trey!
I see that you have submitted a feature request for this functionality. We'll be sure to update this thread with any news or changes in the future.
Have a great day!
try remove default webobject transform scaling
https://community.articulate.com/discussions/articulate-storyline/web-page-responsiveness-as-a-web-object
perhaps this will solve your problem