Forum Discussion
GIFs playback in Storyline (pause looping GIF when timeline is paused)
Hello,
I've seen there are already some discussions about the possibility to control GIF playback, but they're quite old.
Question is: is there a way to stop looping GIFs when timeline is paused?
Thank you
Antonio
6 Replies
- SonjaGoodwinCommunity Member
Hello,
Another option is to add your GIF to the slide, then save the slide as a PNG. Insert that PNG over the GIF and drag it to the end of the timeline as this will control when the GIF stops playing.
- JulieTaylor-3a8Community Member
Hi all,
I was trying to work out how to do this on a standard gif and thought to add an exit animation to the gif and shorten its length onscreen via the timeline this seemed to work
- DarrenNashCommunity Member
I am using higher quality Animated PNG files. I create hundreds of them for other projects for 360 tours etc also and looping or play once works fine. When I create an Animated png file to only play once Storyline recognizes this. If I create it to loop Storyline also recognizes this. APNG files are far higher quality and better handing of transparency than GIF and less messy. Below is an Animated PNG I created. The background is transparent.
- Jürgen_Schoene_Community Member
- DarrenNashCommunity Member
Storyline 360 does support APNG
- JS-eefdb380-028Community Member
I'm dealing with this today because Vyond only seems to create infinite looping GIFs.
Currently, there's still no way to control how a GIF plays within Storyline or how many times it loops. The desired number of loops has to be set before the GIF is imported. That can be done in an image editor, or a handy website like this: https://ezgif.com/loop-count