Forum Discussion
Hover State On Menu Buttons Stays On When Returning to the Slide
Thanks so much for your reply, Walt. I really appreciate it! Your solution is step for step, precisely what I did when I first discovered this issue, but it then led to other glitchy behaviors. I haven't gone back to retry some of my solutions since uninstalling and reinstalling Storyline, though.
The most unusual thing to me is why the buttons sometimes behave as I want them to but sometimes stay stuck in the hover state. The inconsistency is what throws me off the most.
It's odd that the hover state would be programmed to get stuck even after revisiting a slide and the mouse is not hovering over it.
Anyway, shortly before seeing this message, I decided to play around with setting true/false variables. Clicking the button triggers a jump to a slide, and then a true/false variable switches. I then added a trigger so that when the timeline starts on the menu slide, each button will be set to visited as long as its corresponding visited variable is true. The thing I like most about it is that even if the learner uses the player's menu to navigate to the slide instead of the buttons on the slide, the buttons will still show as having been visited when they return to the menu slide.
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