Forum Discussion
Jump to time when user drops object on target
This does not seem to be working. The timeline is paused until the user drags the object to the correct target. Then I tell the timeline to jump to a cue point and play. Well it returns the object to the start position as it jumps to the cue and plays. Anyone have experience with this?
- DolandRuizCommunity Member
so the problem is that it returns the object to the start point when it jumps the timeline to a cuepoint. I want the object to stay where the user dragged it to, on the drop target. Does it do that for you?
Hello D R,
Happy to help!
I tried to replicate the behavior on my end and I found that I was able to get the slide to behave correctly if I had the correct order of triggers in place. Here's what I had setup for the slide:
And attached is a sample project file with its timeline paused. The timeline will only get resumed when you drop an object on a target, and the timeline will resume at Cue point #1.
If this doesn't work for you, would you be willing to share a copy of your project file here or in private by opening a support case so we can take a look at how its setup? We'll delete it when we're done testing!
- DolandRuizCommunity Member
hmm, thanks for the reply. I just tried your sample and it does the same thing as mine: return the object to the starting point. Video attached.
Hello D R,
Thanks for the clarification. I can confirm that I am able to observe that behavior as well. It appears that the position of the object is reset when the learner moves forward in the timeline.
I opened a support case on your behalf so we can have our support engineers take a closer look at the behavior. You're in good hands, and someone will be in touch shortly with more information to share.