Forum Discussion
DolandRuiz
2 years agoCommunity Member
Jump to time when user drops object on target
This does not seem to be working. The timeline is paused until the user drags the object to the correct target. Then I tell the timeline to jump to a cue point and play. Well it returns the object t...
JoseTansengco
2 years agoStaff
Hello D R,
Happy to help!
I tried to replicate the behavior on my end and I found that I was able to get the slide to behave correctly if I had the correct order of triggers in place. Here's what I had setup for the slide:
And attached is a sample project file with its timeline paused. The timeline will only get resumed when you drop an object on a target, and the timeline will resume at Cue point #1.
If this doesn't work for you, would you be willing to share a copy of your project file here or in private by opening a support case so we can take a look at how its setup? We'll delete it when we're done testing!