Forum Discussion
Memory Game - Storyline
Hey Everyone,
Here is memory game we just made with Articulate Storyline. Hope you guys will like it:
You may watch a preview with the following link:
http://download.courseware.nl/articulate/memory/story.html
You may download the source package with the link below:
http://download.courseware.nl/articulate/memory/memory.zip
I've also included the free font, so you can get the same layout.
I've used states. So if you want to create a new memory game for another genre, you only have to change the states of the 10 squares and you can ignore the long list of triggers.
If you have questions or you notice a problem, please let me know.
Kind regards,
Bastiaan Timmer
53 Replies
- No-PunCommunity Member
Been attempting to do a memory board using Multiple Quiz as basis, thinking that I could utilize that built in logic* for checking for correct matching answers. I am a web developer new to Articulate and not finding the tools that I need. Trying to learn more about embedding javascript (Execute Javascript).
My Memory Game plan is:
:: You get X number of attempts to match cards (among say 8, for now).
TECH NOTE: This feature is built into Multiple Quiz.:: Once you successfully match 2 cards (by select and submit) they are removed from the board, revealing a portion of background image to get a clue to solve a mystery. You get only X of attempts.
TECH NOTE: In crude design, a correct answer could simply advance to a next slide, which would be a duplicate of the previous but with those two cards (objects) removed from the slide canvas, as well as those two "answers" removed from the Round 2 quiz, and so on and so on.This seemed straight-forward enough, but I've hit an early snag. My States don't seem to be changing as desired. I created a solid opaque shape for Normal state, and a matchable image for the Selected state. But, it isn't switching out. (I also tried creating a matchable image as Down state; haven't yet tried it as Disabled, but I don't think that will work with Quiz since it is processing by select form.) The States do change -- such as I test with something simple like a border rather than solid, but the Normal state image stays above the Selected state image. No configuration for States, sadly. If you could set transitions, opacity, or layer position on those, it would be nice.
Anything I'm missing?
- MichaelHinzeCommunity Member
Without seeing the file it's hard to figure out what the issue may be. Did you check the order of your triggers? Here is an example of a matching game with 6 cards which are shuffled every time all 3 pairs are matched. I didn't use Javascript.
- No-PunCommunity Member
NIce story!!
Did you use a quiz for this? Did you do the image swaps using States? The only triggers that I set, if any, where for the object State to change to "selected" when clicked. But, not working. That shouldn't be necessary anyway, b/c this is a default behavior for form select.
Anyone know how to see the Storyline "behind-the-scenes" code for a story, such as to determine IDs set on each object? If possible, would be easy to deploy javascript to manipulate those objects.
- VanessaSchmidtCommunity Member
Maybe its just me, but are the links working right know?
- BastiaanTimmerPartner
Hi Vanessa,
I've just placed the files again on the server. It's an old file, so I hope it's still working in Storyline 360.
Best regards,
Bastiaan- VanessaSchmidtCommunity Member
Great! Thank you very much! :)
- BeckyHeineman-5Community Member
Thanks a bunch for this, Bastiaan! Just as a reminder (because I've had it gumming me up for a bit now) don't forget to reset layers to initial state upon revisit otherwise the flip won't happen properly if you use the fake layer. :)
- ganjarbudiCommunity Member
How to make scoring for this memory game ?
- BWoodsFormer Staff
Hi Ganjar,
If you're looking for a matching game template that includes scoring, this one from our Downloads section could be a good alternative option to check out.
- ganjarbudiCommunity Member
Thanks
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