Forum Discussion
Mute audio using javascript
Hi guys,
i want to create my own mute/unmute audio button using articulate.i done this but i have a small problem.
problem:
i have three to four audio within a single slide.
when i click mute button from beginning of the timeline and when my timeline reach audio 2 it get automatically play but my button is mute stage(selected).
- LiGPlaymakersDeCommunity Member
This seems to work well:
//mute/unmute
// Use the global DS object if it exists, otherwise try require:
var appState = window.DS ? DS.appState : require("helpers/appState");
appState.onToggleVolume();My challenge is that when users restart the course if the volume is toggled off it stays off and my speaker visual stops matching the sound. :/
Any ideas on how to turn the sound back on...
I was thinking about having my reset button toggle the java script but the problem is if the sound is on it is now off and I have the same issue ... if that makes any sense...
Edit:
Here's the code you can either execute on the first slide or at the end to reset the volume to on.
var appState = window.DS ? DS.appState : require("helpers/appState");
appState.setVolume(1);There is probably a better javascript code you could use that is like
getSound level if 0 set your sound variable to false
if 1 do nothing
- RachelPorter-f5Community Member
Hi there,
I came across your comment when searching for a solution to the exact same issue. I was able to work out the JavaScript code so I thought I would share.
When sound variable is true (sound on), use JavaScript code:
$volume = 1
DS.appState.currentVolume($volume);
When sound variable is false (sound off/muted), use JavaScript code:
$volume = 0
DS.appState.currentVolume($volume);
When your module restarts, it will return to whatever your default value is for your sound variable (in my case, sound on) and should therefore match your audio button.
- JimOwen-f418d1fCommunity Member
Is there a way to do this at an individual audio object level rather than muting the entire project?