Forum Discussion
New Replace fonts update in storyline 360
I have a small issue with this feature as it is currently implemented. I ran into a project from another developer where I got the warning that there was a missing font "#". Neither of us knew what that font was, why it got in there, or even where that font existed in the project, so I used the replace mechanism to replace it with something else.
Unfortunately, I don't know WHERE this was in the content, so choosing an appropriate replacement font was guesswork, and the Replace Fonts feature doesn't show you where the fonts occur, or even how many occurrences were replaced. I would have expected this feature to work similarly to the "Find/Replace" options in many word processing applications - cycling through occurrences of a given font, and giving me the option to choose which ones to replace, and with what font.
Would this be a possible enhancement for Storyline?
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