So, I may have answered my own question. I'll leave my solution here, in case anyone else wonders.
Problem: The built in player button, when used to advance through quiz results, has a built-in feature that advances to the next slide in the review. So, when a user goes to review their answers, they are advanced through the slides.
If you try to use your own button, so that you can create a quiz that works without the player, your submit button will, rather than moving to the next slide, only show you the correct/incorrect message layer. Your user will, in this case, only see the first response, then the correct/incorrect message– and not be able to go any further.
Solution:
- Create your submit button, and give it the same trigger properties as the player control trigger.
- Create a Visited state for your button that says "Next", instead of "Submit".
- Create a second trigger that makes your story "Jump to [the next quiz slide to be reviewed] when the user clicks [your button] if the state of [your button] = Visited"
Since the user will already have taken the quiz, all submit buttons will be visited by the time they go to review their answers. The button that once said "Submit" will now say "Next". At that point, the same buttons they used to submit will now advance them through the slides.