Forum Discussion
TianxuanLiu
3 years agoCommunity Member
Rotation Pivot Point For Grouped Object
Hi,
I want to make a suggestion for Storyline. Currently, when you rotate a grouped object, everything single object will still rotate based on its own pivot point. I found this odd. I wish once m...
WaltHamilton
3 years agoSuper Hero
As you get more experience using groups, you will continually find odd behaviors.
There is an old saying in the theater: "Anyone who puts kids or animals on the stage deserves what happens to them." That means that no matter how well-behaved, or well-trained you think they are, at some time they are going to revert to their true nature, and you can only hope it doesn't happen during a performance. The SL correlation is: "Anyone who uses groups deserves what happens to them." That means that no matter how well-behaved or how well-trained you hope they are, groups don't play nicely with anything, and especially not states, clicking on, and triggers. Sooner or later, you are likely to have problems with them.
Pretty much what you need to do is to make all the disparate objects in the group into one object. The easiest way to do that is to select all but the main one, copy them, edit the states of the main one, and paste the others onto its Normal state. If you do that, not only will they whole group rotate about one pivot point, but will in every way behave as one object.
Related Content
- 10 months ago
- 3 years ago
- 12 months ago