Forum Discussion
Selecting Motion Paths
Hi all -
I'm working on a slide that has an object coming in along Motion Path 1, and then retreating along Motion Path 2, back the direction it came.
I wanted to change some timing on the animation, and I'm having trouble selecting one of the Motion Paths, or even telling which one I have selected. Since they overlap, i'm only able to select one.
Is there a way to select which motion path i'm editing without actually clicking on the path? Or a quick way to get to that other path?
28 Replies
- EmilyBurnettCommunity Member
Hello Joe!
You may have to move the motion on top in order to select the one underneath. You could make adjustments, then move them back on top of one another. Also, if you had a trigger associated with the motion path, you can select the trigger and it should highlight the path.
- ThorstenHoltCommunity Member
As I couldn´t use the trigger to show the correct path I have the following solution.
I have many pathes and inversed ones laying exactly on top of the original ones.
I name the pathes clearly (i.e. "xxx path" and the other "xxx path inverse" then to swith with the tabkey (or SHIFT + Tabkey) between them. Then I click exactly on the selection frame of the current selected path with the right mouse button to ensure it is the correct name of the path I want to edit.
Thanks so much for sharing how you made this work for you Thorsten. This could certainly help someone that runs across this conversation in the future.
- KyleMullaneyCommunity Member
We need a better way to select motion paths and animations in general since they are used si much here. I think an animations selection panel like the one in PowerPoint would be very helpful.
Also, allowing multiple objects to move on the same path would be very helpful!
Thanks for sharing your thoughts, Kyle. I've submitted a feature request on your behalf.
- KyleMullaneyCommunity Member
Thanks. Much appreciated.
- MatthewBailey-8Community Member
Hi! It looks like there hasn't been an update to this feature since it was requested over five years ago. I'm seeing comments in this thread from 5+ years ago to as recently as two months ago, and searching the forums and online doesn't turn anything up. There certainly does not appear to be anyway to access a list (e.g., selection pane) for motion paths within an object. This is very much needed!
- EricBenson-117eCommunity Member
There has got to be a better way to select different paths including selecting the beginning and end points. I've got several line motion paths on a single object all in line with each other and overlapping. I'm getting carpal tunnel trying to select the endpoints of the right path. It's driving me crazy!!!!
Hey Eric. I'm sorry you're having a tough time grabbing those different motion paths. I'm going to add your voice as well with a feature request so we can track it properly. Thanks for sharing your experience.
- MichaelDunn-c6fCommunity Member
I'll up vote this feature request too.
Thanks for chiming in, Michael!
- KenShowlerCommunity Member
I 2nd the frustrations here: motion path selection, value editing, and visualization are all quite frustrating to use. A selection list with point editing would be great, but even better (or in addition to) when doing static animation I suggest visual keyframes on the timeline! (AE style...I know you probably here "make it like AE" a lot...they've really perfected a lot of these conventions so hard to not!)
Next and related frustration: zoom and fade keyframing for all object types!
On the positive side, the actual animations (with the start/end speed easing) that Storyline produces once you get through fussing with the paths.. looks really quite good!
- JayCooperCommunity Member
I'd like to throw my voice into the mix as to the need for a better way to edit motion paths besides selecting them. I'm using motion paths to move a group of three objects; two paths to move the objects "up" and two to move them "down". All of the paths overlap and lining them up is getting frustrating.
A panel that lets me select from a list of paths, and set precise start and end points would be great!
Another idea...the ability to tell an object to move along a path "From end A to end B, or from end B to end A"...that way you'd only need one path to move an object back and forth.
- KyleMullaneyCommunity Member
I really like that suggestion also!
kylemullaney.com