Forum Discussion
Storyline 3 New Trigger Options
Hi there,
the project is great for inspiration and ideas. Really opens a lot of possibilities. Great work Kathryn.
I have two things that I would like to understand.
1. Please see the attachment. I understand the idea of having dummy objects with which the avatar interacts (the blue arrows). I also see dummy objects on the left and right sides (the red arrows). I guess the ones with the red arrows are used to limit the movement of the avatar?Would anyone be able to explain with a few words how does that work please?
2. Overall, one can get to the same/similar result with the use of an xPos variable that tracks the position of the avatar. A great example is Eiblin's quest. I am currently working on a similar project using xPos variable so if the avatar is in the middle of the screen and the user presses Enter something will happen. I guess I am missing something so better ask :) Why would one use Object intersects for these types of interactions and not an xPos?
Thanks for any feedback
Bobby
PS. I am very interested in this type of gamification opportunities that Storyline presents. Would anyone recommend other projects/sites where one can learn more about the techniques? Obviously Eiblin's quest is a great one. Also that one is quite good too
Anything else?