Forum Discussion
The Undo button doesn't make sense
Hello Edward!
This is helpful feedback! We have a feature request that includes what you've mentioned about the Undo behavior. I've added your comments so we can update you if this makes it on our feature roadmap.
- PeterGrennan3 days agoCommunity Member
I'll add my voice to this - it drives me mad and can't quite believe it doesn't lots of other people as well - given that the undo does seem to treat every little pixel move as a separate action (not necessarily a bad thing), we need to be able to undo larger chunks of actions in one go, but also go WAY further back in terms of number of steps.
- edesousa2 days agoCommunity Member
I would also like to add to this conversation (though I know it's old). It would be extremely helpful if you could view the undo/redo actions, like you can in Microsoft Word, for example. So if I hover over the undo button, I can see the action I'm about to undo (i.e. "undo move object/undo type XYZ/undo add shape").
- edesousa2 days agoCommunity Member
I have just realized that a description does pop up when you hover over the buttons. However, I still think it'd be helpful if it were a little more clear. Many of my undo/redo actions are "undo hidden change" which feels a bit cryptic. Thank you!