Forum Discussion
TomKuhlmann
Staff
Good tips. To follow on what Judy shared, here are a couple of other ideas.
- Any place where there's a click and reveal block in Rise, those can be converted to some sort of scenario with a choice (click) and feedback (reveal). Example.
- Here's two character scenario. It's set up similar to what Judy did with different scenes.
JudyNollet
2 years agoSuper Hero
Thanks for adding your great examples, Tom. I'm sure they'll inspire folks to think outside the default-interaction box.