Forum Discussion
Trigger with Conditions
- 1 year ago
JennyAnnRowe : The conditions on your trigger are fine. The problem is the that it's set to run when the timeline starts.
The timeline starts before the user can interact with the slide. So the only way that would run is if the user finished the interaction, navigated to the previous slide, and then returned to this interaction.
Thus, you need to set up the trigger like the example in my previous reply, with the "when" being when all the objects reach a given state. You can use the state of the definitions instead of the buttons.
By the way, you can edit your original trigger so it disables the Next button:
- Change the set state to Disabled.
- Change the conditions to ≠ Normal (or = Hidden).
- Change the connections to "or," so that the trigger will run if any of the definitions is still hidden.
Continuing with Jennifer's question, is there a way to make it so that all conditions are already met when user revisits the slide? Say they need to view all content prior to moving on the first time, but then they want to go back to the slide and quickly review certain content. In my project, all works well the first time through the slide, but when I select the back button in my scene, and then attempt to go forward again, the next button remains disabled, even if I view all of the content again. Thanks so much for any help!
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