Forum Discussion
Using Storyline for Virtual Escape Room
I am a new user of Storyline having just done a short course and I had the idea to create an online escape room or branching story to take learners through some different features and processes I want to share. I used to create something using Google Slides so I wondered if anyone here had any ideas on how to do something using Storyline or any best practices?
11 Replies
- larryvanwave-ffCommunity Member
Glad you liked it, and learn some various facts about Goodwill! I enjoy shopping there too!
- larryvanwave-ffCommunity Member
I created this escape interactive a while ago, but had some positive feedback from it.
Thanks for sharing your example, larryvanwave-ff! I found it to be a really fun and engaging way to learn various facts about Goodwill. (BTW, Goodwill is my favorite place to shop!)
- DianeBullock-32Community Member
Such a clever idea, well done. I think the hotspots are slightly small and easy to miss though. I'm still working on my escape!
- larryvanwave-ffCommunity Member
I appreciate your feedback, and will make the hotspots bigger. Thank you!
- JeffRobedeeCommunity Member
For the escape room I did, I created a scene that is lightboxed throughout the course (until the very end, explained below), so the user can add their found combination numbers at will-- the combination is randomly generated variables (so users can not cheat, and it changes the next time they access it) and are entered via a dial (4 dials) on the lightboxed slide-- which, when correct, will take the users to the final scene of the course. The numbers are spread out through the course. The 1st 3 numbers are the only important numbers-- the last number is moreso to avoid a person finding the 1st 2 numbers and then trying the final 10 digits one-by-one to cheat. So, If I wanted them to find 4 numbers, I would add the 5th number, so they can not cheat once they found the 1st 3 (in my scenario, the 4th number is available shortly after the 3rd, and I hide the lightbox slide until they get from the 3rd to the 4th). I also built in an, "uh-oh" option, so that if the user finds themself in the end of the course without writing down their numbers, the course will, "cheat" and allow them to progress once they reach the end. This avoids a user going through all the content, and then needing to repeat the course due to not writing down insignificant numbers.
- NikkiClaytonCommunity Member
Hi Jeff. This sounds really cool. Do you have a template you could share please?
- Mrs_MCommunity Member
This demo is awesome DavidTait thanks for sharing :-)
I had 2 ideas in mind (not very original I'm afraid) that link in with some learning requirements I have. The first one was office based with the aim being the learner will find out about all the tech they can utilize as an employee to help customers, so they can escape the training room and start working with the team on the Customer Service floor. Another one was I was trying to find a more fun way to train people on how to deal with challenging phone situations (so more escape the phone call!) but that may work better NOT in an escape room format!
- DavidTaitSuper Hero
The phone call one sounds like it could be made in to a really cool branching interaction. You could present the learner with a range of options they can select as their response to the person on the other end of the phone, with each option taking you down a different path.
- DavidTaitSuper Hero
Here's an escape room that I built recently in Storyline.
How you approach this will really depend on what you want to acheive at the end. Do you have an idea for a theme?
Hi Mrs_M There are some fun examples of Escape Rooms in this past challenge. A few of the examples do include the Storyline files so you can take a look to see how others folks used it.
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