Example
ThaddaeusSmith
6 months agoCommunity Member
Morph Accordion
I've just now started to play around with the new morph feature, and I'm loving it! When I first started learning how to use Storyline, I wanted to make a traditional accordion interaction. I re...
ThierryEMMANUEL
6 months agoCommunity Member
So simple and so effective, Thaddaeus. Indeed, the morphing transition takes its time, only then does the slide timeline begin, and finally the “Next” button deactivation trigger works. It takes less than a second, but you can see it. I think the easy solution is... but you already know the easy solution to this. I've been looking for an hour, but we can't manage the player's built-in buttons with triggers, with the exception of “Hide” “Normal”, etc, I think. Maybe with JS code? The case remains open.