Remove character in dialogue screens - Rise 360 scenario block?
Jul 02, 2020
Is there any way to remove the character in the dialogue screens of a Rise 360 scenario block? There is a tick box for text screens to 'hide character', but not an option in dialogue screens. I'm wondering if there are any tricks that can be done so it doesn't add the character. I once read you can create your own character which sounded complex. But is there an option to insert an invisible character or way to hack that in to the Rise block without resorting to a custom Storyline block?
p.s. the reason I ask is I want to create an interview with a child and just use the background image to show the child's hands; no reactions or anything needed, just the dialogue.
38 Replies
The only way these things happen is through Feature Requests. I just submitted. It's super quick to fill out.
https://articulate.com/support/contact/feature-request
I'm also wondering if removal of character is still being considered? Thank you!
I would like to remove the character on the End Scenario/Complete screen. Is this possible? Is possible to change the character's expression on this screen? It seems to return to the default pose, which in the case of my character, includes a headset. Throughout the rest of the scenario I chose poses which did not include the headset, but it comes up automatically at the end.
Hi Deirdre, and thanks for reaching out!
Are you using Text or Dialogue content? When using Text, you have the option to Hide Character on the End Scene.
Alternatively, you can change the expression of your character in the End Scene.
Here are some additional resources on using Scenario blocks that you may find helpful:
+1, please, removing the character also in dialogue shouldn't be that complicated feature...
+1
Are there any updates to this? I would like to be able to remove the character as well.
+1! Again an example of waiting for years for a simple change (add a checkbox to remove character).
I'd love to be able to do this as well!
A 3 year old thread and still no fix - I think this will not be happening :D
But for now, I agree, make it an option to remove the character completely
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+1
+1 would like the ability to remove character from dialogue just like on the text side.