How Are You Using Storyline Blocks in Rise? #193
Using Storyline Blocks in Rise #193: Challenge | Recap
Using the Storyline block in Rise, you get the best of both worlds: custom interactivity in a fully responsive course. This lets course designers use text and graphics to present static information and multimedia to let learners interact, explore, and practice the concepts they’ve learned.
Challenge of the Week
This week, your challenge is to share an example that demonstrates how Storyline blocks can be used in Rise.
If you’re new to Storyline or Rise, your example can focus on the technical basics, like publishing Storyline to Review, creating a new Rise course, and inserting a Storyline block into Rise.
For those who have been working in Storyline and/or Rise for a little while, try experimenting with visual treatments that integrate your Storyline interactions with your existing Rise course.
Articles to Get You Started
- Three Ideas for Enhancing Rise Courses Using the Storyline Block
- Add Custom Interactions to Rise Projects with the New Storyline Block
Last Week’s Challenge:
To help you move past any creative blocks in this week’s challenge, take some time to check out the glossary interactions your fellow community members shared over the past week:
Glossary Interactions RECAP #192: Challenge | Recap
Wishing you a block-tastic week, E-Learning Heroes!
New to the E-Learning Challenges?
The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos.
57 Comments
After thoroughly enjoying David and Tom's 4-part Rise course on Articulate Live last week - including 1 day on Storyline blocks in Rise - I thought I'd take a shot at this challenge. I was brainstorming this one at the same time I was thinking about Challenge #178 - Keep It or Toss It - and all I could think of was the sorting interaction in Rise. So I thought I'd trrrrrrry building a Rise-type keep-it-or-toss-it sorting interaction in Storyline with the aims of (1) making room for a bit more customization than Rise's sorting interaction allows, and (2) making the interaction look like it (kinda sorta) belongs in Rise. It's been a great learning experience, and I could easily spend a couple more days on this trying to get it the way I want it, but I think it's time to let it go an... Expand