interactive
6 TopicsTop-Down game mechanics in Storyline
I was fooling around with the new API and created a proof of concept for some mechanics of a top-down game. You can use the WASD keys to move the robot around. If you roll close to objects, I set a variable that allows a layer to open. Unfortunately, the built in Intersection triggers don't work when you move objects with API method, so you need it to do it through JavaScript. If you move the robot off screen to the right, it will go to the next screen in the correct position it left. Try going back higher up and see how it works. The current demo only allows you to go to slide (or room) 3 and back. I can get the coordinates of a character object and then since you know the slide size, you can trigger variables to get you to the next slide and back. I also built some logic in to prevent the robot from going too far up or too far down. On the last slide that you can get to through the menu, you will notice a demo of a platform concept. Move the oval using the keys and notice that we can simulate gravity like any game engine. I imagine if I implemented the same positional logic that we could create a simple platformer but haven't got there yet. Full disclosure: All assets are generated using ChatGPT 4.0 except for the ovals and the rectangles. 😉 Take a look here. https://360.articulate.com/review/content/6104372d-85cf-41cc-8f81-6f42e3a6c061/reviewSolved467Views4likes5CommentsAI Prompt Coach
I have a coworker working on an AI prompting course and it got me to thinking about adding a Code Block that could take what a user prompts and give simple feedback. I worked with ChatGPT to get this up and running and to adjust criteria. While I was working on it, I did encounter where it didn't always figure out that something like "a paragraph" is a constraint or "email" is a format. I got ChatGPT to add those in so it does count now. Here's my Review Link: Code Build-a -thon: AI Prompt Coach | Review 360 In my Rise course I have added my code for anyone to use and adjust. Some metrics for those interested: It probably took 3 hours for me to work on this and I prompted more than 40 times. With those metrics, I didn't have a full idea of what I wanted to do - once I had it, I kept prompting to refine the idea and look. Here's my initial prompt: "I'm thinking a code block interaction to help users prompt. So we have a box for prompting. They type their prompt and then get feedback and point out what could be improved on that prompt?"19Views1like0CommentsCode Block Build-a-thon Start Stop Continue Reflection
Hi. I am attaching the Chat GPT prompts that I used to initially obtain the code, then fine tuned. I took a break and adjusted some of the code on my own, and then got a good refinement from Open.ai (accidentally used that one-time freebie). I resubmitted to Chat GPT to adjust one line of font size and font color on the print only page. Here is a Quick Share link from Rise: https://share.articulate.com/DglGs3ALuFfFi4pJp4-3O Here is a Review link from Rise: https://360.articulate.com/review/content/ea549a4e-3330-4011-b53c-d470c96da6ef/review I had created a flip card activity in the past for this activity, then had a document in my LMS that they could type their answers and print out (super clunky!). This version enables learners to type directly into the Start/Stop/Continue cards, select Submit to lock the answer in, Print takes to a print-only page and Clear to clear out their answer so can reuse the activity (I was also seeing the answers when I left preview and went back to edit. This fixed that). I could absolutely tweak this more, but I'm pretty happy with it!!17Views1like1Comment