Use Audio, Music, and Sound Effects in E-Learning #242
Using Audio and Sound Effects in E-Learning #242: Challenge | Recap
Ask a group of course designers how to make e-learning more engaging and you’ll get plenty of suggestions for using images, videos, and animations more effectively. The visuals and interactive elements are really good places to start. But there’s another element that’s often overlooked: audio.
E-learning audio is more than voice-over narration. Audio includes audio interviews, ambient sounds, natural sound effects, and background music. Used effectively, these can help draw in learners, focus their attention, and fuel their imaginations. And that's what this week's challenge is all about!
Gamification Using Ambient Sounds
Here's a good use of ambient sound effects to pull learners into a dark, mysterious cave.
View the project | Learn more | Jonathan Hill
This example uses background music combined with button effects and audience “oohs” and “aahs” help simulate a game show quiz.
View the project | Montse Anderson
Challenge of the Week
This week, your challenge is to share an example that uses ambient sounds or background music in e-learning.
Last Week’s Challenge:
Before you turn up the volume on this week's challenge, check out the interactive soccer examples your fellow challengers shared over the past week:
Soccer Interactive Graphics #241: Challenge | Recap
Wishing you a great week, E-Learning Heroes!
New to the E-Learning Challenges?
The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos.
I am submitting two ideas on this one. I had been working on a battle ship game idea from Allison LaMotte and turned it into Star Trek. This is a short example http://jeffrfiles.s3.amazonaws.com/ArticulatePosts/ELH%20Challenge%20242%20Sound%20Effects%20Star%20Trek/story.html. If you want to play a game of Star Trek Trivia, try this link http://jeffrfiles.s3.amazonaws.com/ArticulatePosts/Battle%20Ship%20Examples/Star%20Trek%20Space%20Battle%20-%20Storyline%20output/story_html5.html I have also been working on a mystery approach. Once they complete the introduction, there are scenarios the player would have to answer. This example only includes the intro where I use the music and sounds. http://jeffrfiles.s3.amazonaws.com/ArticulatePosts/ELH%20Challenge%20242%20Sound%20Effects%20Myster... Expand