64-bit rebuild ready for VR?
By
Daniel Moore
Hi everyone,
Is there any update on making Storyline a 64-bit application? I've got 8 cores and 32GB of RAM, the vast majority of which, Storyline cannot use.
In its current state there's absolutely no way Storyline can cope with the file size requirement of a big project - possibly a VR, 360 video, or video heavy project - because it's 32bit. It will likely crash and is therefore too risky to use.
Any plans to rebuild as 64bit?
Dan
3 Replies
Hey Daniel,
Thanks for reaching out! The 64-bit requests have not fallen on deaf ears, and we're continuing to work on memory and performance issues. I've tagged this discussion so that I can share any updates with you here once available. If we do release a 64-bit application of Storyline in the future, you'll be among the first to hear about it.
Any update on this please Alyssa.
I fear this request has indeed fallen on deaf ears as the community have been calling for this for a long time; this post was two years ago.
Hello Daniel!
A 64-bit version of Storyline 360 is still on our roadmap, but our team has been working on performance improvements to the memory and speed with the 32-bit version. We’ve also enhanced the UI since accessibility has been our key focus. We'll notify you in this discussion when we have more information about a 64-bit version of Storyline 360.