Button Disappears When Revisiting Slide
Nov 12, 2014
Hello,
Hopefully someone has thoughts on how to fix this issue. I have a homescreen where there are multiple buttons for navigation with 3 states; Normal, Visited1 and Hover1. I want the user to click a button, work through the material and then return to the home screen, with button showing visited and not going to a hover state anymore. I do not want to use a disabled state because I would like the user to be able to revisit the information. For some reason my triggers are making the object/button disappear when revisiting the slide. I've attached a simple example of what I am seeing. I am getting this result whether in a new project with new items, like my example, or in my current project. Any thoughts? I am using Storyline2.
20 Replies
Hi Luke
Are the nav buttons named - by that I mean do you need a hover state? Could the user click the button go to the content then come back and the button is now 'visited'?
Hi Wendy,
The nav buttons are named and each have a picture and text in my build. The example I posted I tried to keep it simple to see if the images and text were causing an issue. My hover state is a zoomed/enlarged state in my build, which I could just change to a shadow drop to fix the issue with the hover state staying active. Just wish this worked in Storyline2.
One note, I tried the exact example in Storyline to verify it was not an issue with triggers or states, and it worked perfectly as this has worked in the past. Seems to be an issue with Storyline2.
Thanks!
Hi Luke
if you can build it correctly in SL1 and not SL2 I would submit a bug report so they can fix it...
Hello Luke!
i was able to get this to work for you. You can add a variable (T/F) set to change to True when the timeline starts of the slide you are jumping to from the button. Then also add a trigger to change the state of the button to "visited1" on timeline start if variable = true.
Then keep your trigger of "change to hover" on condition that the object is not visited.
Attached is an update. Let me know if this helps.
Thanks Emily,
It works in the example, but not in my build. I may be going to complex with the state changes.
Here is a scaled down version of what I am building. The issue now is once you hover over the button, then move your mouse away from the button, the text disappears on the first slide. When you click the button to go to the next slide and then return by hitting the home button it looks like it works. Once you move your mouse over the object it disappears. It's confusing why the multiple issues. I may just go with a shadow hover state and leave it on when it changes to visited to work around the issue. I'm confused by this one.
Thanks for the help though!
Did you get this resolved Luke? I seem to be having the same or a similar issue.
I found another post that suggested removing any triggers you've assigned for Hover and Visited states. I guess those states are triggered automatically (Storyline knows to trigger them if you give the states those default names). For some reason, (a bug I guess?) if you add a trigger for Visited it will make the object disappear. Removing my assigned triggers seemed to fix the problem for me, and the button (which is actually a shape made into a button) still changes states as expected.
Hi Fiona,
Yup - those states will behave as detailed here. So adding the triggers in at times can cause unwanted and unexpected behavior. Not certain if Luke resolved this - but it's a much older thread, so I'm also not sure if he's still subscribed.
Hi Fiona,
I ended up just using the built in Hover state and a custom state of visited1. And quite a few variables later got what I wanted. Also, I left the hover state on and didn't worry about disabling it. Hope that helps.
Thanks Luke for popping back in here and giving an update on what you were able to set up.
I had a similar issue. Thank you for this information! It saved me so much rework! :)
Also thanks for the solutions. I first had handmade hover states which causes images to disapear. I removed all the handmade hover states and the triggers and made new triggers with built in hover states.
Glad to hear this older thread is still proving quite useful, Anika! Thanks for sharing what worked for you, as it may benefit others, as well. :)
I'm having the same issue. I had to remove any state changes altogether. It's a shame because those state changes added a nice touch to the course.
Hi, Jon -- If you are experiencing difficulties and wanted to share your file so others can take a look and offer potential suggestions aside from the workaround you discovered, please feel free to use the ADD ATTACHMENT button on the bottom left.
Thanks for posting this solution, deleting the custom states from a custom button does prevent it from disappearing. Would have expected this bug to be solved by now, this post is 2 years old.
Hi there Sam,
I'm sorry that this is causing you headaches. As Ashley mentioned, states will behave as detailed here, and adding triggers to default states can cause issues. Can you explain a bit more about what you'd like the custom button to do vs. what it's actually doing? Also, if you could share a sample file, that would be really helpful. Thanks!
Winner winner turkey dinner! Thank for the correct fix!
Glad you found what you needed, Carl!
Go to player setting + Other setting + Tick mark on Launch player in New window