I'm trying to set one of my elearning slides so that the Next button (on the player) doesn't appear until four objects on the slide have been visited. Any help would be appreciated.
I am able to set the "next" button to hidden and then visible again as the state of the objects (markers) clicked on changed to visited. The problem I am having is if someone goes to the previous screen, the next button is hidden even though the marker's state is still visited. Thus one cannot move forward in the training. Is there a way to enable someone moving back and forth in the training? Thanks!
It sounds like you are using a trigger that Changes the state of the next button to disabled when the timeline starts, and another that changes it back to normal when the state of all of the markers is Visited.
If that's the case, when the user moves forward, then returns to that slide, the first trigger that Storyline sees is the one to disable the button. Unless the user clicks the markers again, those states will not be verified.
One possible solution is to add conditions to your first trigger, so it only disables the next button if none of the markers are in the visited state:
Let me know if this works, or feel free to share your .story file if you'd like me to take a look at your project.
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I am able to set the "next" button to hidden and then visible again as the state of the objects (markers) clicked on changed to visited. The problem I am having is if someone goes to the previous screen, the next button is hidden even though the marker's state is still visited. Thus one cannot move forward in the training. Is there a way to enable someone moving back and forth in the training? Thanks!
Hi, Scott, and welcome to E-Learning Heroes! ✨
It sounds like you are using a trigger that Changes the state of the next button to disabled when the timeline starts, and another that changes it back to normal when the state of all of the markers is Visited.
If that's the case, when the user moves forward, then returns to that slide, the first trigger that Storyline sees is the one to disable the button. Unless the user clicks the markers again, those states will not be verified.
One possible solution is to add conditions to your first trigger, so it only disables the next button if none of the markers are in the visited state:
Let me know if this works, or feel free to share your .story file if you'd like me to take a look at your project.