Lock the "next" button until timeline ends

Jan 26, 2017

In Storyline 2, is there a way  to 'lock' the next slide button so that it's not clickable until the slide ends?  I found a thread from 3 years ago but am hoping a fix is in the newest version to avoid adding triggers to each slide.

Is there a setting I can change somewhere to cover all slides?  I don't want to remove the button all together because then I'd have to have each slide auto advance, which I also do not want. I want the learner to have to click next to go to the next slide, but not to be able to just speed through the course by hitting the next button repeatedly.

19 Replies
Ediana Gomez

Should the NEXT button be "Visibly" disabled when the Menu Option is set to 'Restricted'?

Similarly, should the "Next and Prev" button be "visibly" disabled (grayed out) when the Menu Options is set to Locked? 

I know how to visibly disable using states and/or triggers but surprised that the Locked and Restricted functionalities in Menu Options does not do this automatically. Or, does it and it's just not working that way at my end? Anyone?

Ashley Terwilliger-Pollard

Hi Edina,

Valid question - as I could see how that would be the thought, but using the locked/restricted navigation does not change the way the next button will appear within the player. You can disable it manually as you said - but that's a slide by slide set up you'd need to implement. Definitely could be taxing if you've got a lot of slides though - so an idea and use case to share with our team as a feature request! 

Sandesh Nirulkar

Hi Alyssa!

*Thanks for the quick reply, for now, I have created both back and next
buttons on the main screen only and manage to complete the assignment, as
per your solution there is again we have to work on each slide, and
workload increases even after we are using slide master. but there should
be a solution that will help us in this case.*

Jennifer Roy-Asare

Hi, this thread is a couple years old and I am trying to accomplish the same thing. I need to prevent the user from racing through the slides so I'd like to fix the length of time of each slide before they can press Next (I don't want it to auto-advance). Have there been any improvements to make this easier? What's the best way to go about this?

Maya Michielsen

Hi, I work with two players (2 languages) and in one player the next button works like it should, but in the other player, the next button appears gray and is unclickable until the timeline end, I do not want this, but I can nog seem to find where the differences lay. It is a copy of a course with a different player, so the problem is the player... Can you help?

Leslie McKerchie

Hi Maya,

Thanks for reaching out and sharing what you are experiencing in your projects.

Were you able to check the navigation settings in the menu as Walt shared above

If you'd like us to take a look, then with your permission, please share your project file. You can share it publicly here, or send it to me privately by uploading it here. I'll delete it when I'm done troubleshooting.

Leslie McKerchie

Hi Lauren,

Thanks for reaching out and sharing what you are experiencing.

When you return to a slide, the timeline restarts, so if you trigger to change the state of the next button to disabled when the timeline starts, it will become disabled again.

I'd recommend adding a variable to control this. I can see you shared a bit more context in your post here and Jordan has popped in to help you. I'll pop in there.