# Logic Gates for Physics lovers!

Sep 04, 2013

just playing around and found that SL can be tamed to create any kind of logic with its sophisticated triggering engine for creating different science calculators. I will be posting to this forum when ever i complete any in my free time, so stay tuned.

A show case is being posted here

Your feed back will an encouragement for further such projects.

###### 11 Replies

Nice Work Sanjib,

An icing on the cake would be highlighting the current state in the table [A,B,OUTPUT], when an input is changed.

Regards,

Kawstov

That's cool Sanjib, and you got some feedback from a fellow physics lover it seems

Wnderfull guys how do you make it?

This thread is a bit older so I'm not certain that folks are still subscribed. You could reach out to them using the "contact me" button on their profile.

hi, i am narenmadesh. i am in basic level in articulate storyline. what is master slide and how to use master slides.

How do you make logic gates using storyline

For example, to create the AND gate pictured above:

Setup:

Create the graphic, with four parts: the A input circle and line (A input), the B circle and line (B input), the output circle and line, and the body. They can all sit together on the slide just as they are. Do NOT group them.

For the A and B inputs, create a state named Selected showing the red circle and the red arrow. Normal will show the black form.

Create a red state for the output named Active. Normal will show the black form.

Logic:  This depends on you being able to create trigger conditions that mimic the action of a logic gate.

Create these triggers:

Change state of output to Normal when user clicks A input if the state of A input is not equal Selected OR the state of B input is not equal Selected

Change state of output to Active when user clicks A input if the state of A input is equal Selected AND the state of B input is equal Selected

Change state of output to Normal when user clicks B input if the state of A input is not equal Selected OR the state of B input is not equal Selected

Change state of output to Active when user clicks B input if the state of A input is equal Selected AND the state of B input is equal Selected

You're welcome. PIAWYC  (Pass it along when you can).