Manage Unity 3D variables in StoryLine and vice versa
Mar 26, 2018
By
Deniz Yürür
I'm producing an edugame in Unity 3D and SL. The user plays and walks in a Unity 3D map and when he/she clicks to an object in Unity, user will see the explanations/lessons in Storyline slides. The "play" part will be in Unity, and the educational part will be in SL.
I embed my Unity project into a slide as a web object. I need to connect the Unity project's variables into Storyline's variables. I use only some t/f booleans. If the player clicks to an object in Unity make "isClicked" > True... And in SL if "isClicked" true> Jump to Slide X...
I can connect SL with Construct2 via Javascript, but in Unity i couldn't succeed in... Any ideas please?
3 Replies
Hi Deniz, did you ever get this figured out?
Unfortunately no i couldn't. I produced all of the course in Unity 3d and i get scorm output via a Scorm plug-in in Unity 3d... If you have any idea it'll be nice...
Hi Deniz, could you discuss your Unity to SCORM pipeline? I am trying to figure this out for an upcoming project. Do you think the plugin will remain an option in the long run?