Forum Discussion
3D MacBook Pro Short Product Tour
MacBook Pro Short Product Tour Review Link
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Inspiration
Apple’s design philosophy has always been a major inspiration for me. Their ability to balance minimalism with high-performance functionality is something I wanted to capture in this short interactive product tour. I wanted to create a digital experience that felt as premium as the hardware itself. This is my first time I have done a 3D model like this using code.
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Tools
Building this required a blend of 3D assets and prompting:
- AI: I used Gemini and developed a prompt to architect the logic, refine the UI, and tackle complex CSS challenges.
- 3D Modeling: I used a high-fidelity 3D model of the MacBook Pro that I downloaded from https://sketchfab.com/.
- Infrastructure: To ensure fast loading and reliable delivery, I hosted the .glb 3D file on AWS (Amazon Web Services).
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Key Lessons Learned
The biggest takeaway from this project was the "Desktop vs. Mobile" reality check. A layout that looks breathtaking on a large monitor can completely break on a handheld device.
I learned that:
- Spatial Awareness Matters: On mobile, you have to fight for every pixel. I had to implement a custom "slow-scroll" script to ensure the model stayed in view when users interacted with the menu.
- Contextual UI: I had to write (and rewrite a lot 🙃) the prompt so that there was logic to move text overlays (like the Connectivity box) so they wouldn't block the very features (the ports) they were trying to describe.
- Iteration is Key: Design isn't "one and done." It’s a constant loop of tweaking, testing on different screens, and refining the code until it feels right everywhere.
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The HTML zip file is below.
2 Replies
- ClaudiaNadol891Community Member
I really like how smooth and fluid the movement feels throughout.
- Thomas_ShayonCommunity Member
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