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DenaRodriguez's avatar
DenaRodriguez
Community Member
4 years ago

Character Conversations without Speech Bubbles SL3

I am creating a training in Storyline 3 that has up to 7 characters. Any suggestions on how to illustrate (without using speech bubbles) when a character is speaking? Audio is included and the speech bubbles become too cumbersome and distracting, so i would like to eliminate those.

  • You could change the characters' states, so that a given character has a talking expression only when "their" audio is playing. That would be the most natural. If the state change also involves arm movements, that would help make it more noticeable. 

    If the characters are talking directly to the user (that is, it's not set up as a conversation between the characters), you could also highlight the "speaker" somehow. For example, change the color of the background behind them. 

    • DenaRodriguez's avatar
      DenaRodriguez
      Community Member

      Great ideas! Yes, the conversation is between the characters. For example, in one scene, three characters are standing in a breakroom having a conversation.

    • DenaRodriguez's avatar
      DenaRodriguez
      Community Member

      Yes, I looked through #105. I am wanting suggestions for NOT using speech bubbles while using audio/narration.