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MaryBettlach's avatar
MaryBettlach
Community Member
2 days ago
Solved

Enforcing Listening to Embedded Audio

First, I love that I can add audio to so many blocks now.  It is a plus for accessibility and the different ways people learn. However, there doesn't seem to be a way to enforce that the audio is listened to.  For example, in a timeline, an accordion or labeled graphic, it's possible to just click through, advancing without listening. The "Complete the content above before moving on" addition only seems to respond to clicking.  I have a work around, but really like using a variety of blocks. Am I missing a way to enforce audio when it's embedded?

  • Hi MaryBettlach​,

    Happy to share some insight here. You’re not missing anything.

    Continue Blocks can require learners to complete an Interactive Block, but embedded audio doesn't force that interaction to wait for the audio to finish. A learner could satisfy the Block's completion requirement by opening its items, even if they don't play each audio clip fully.

    As a workaround, you can place the audio in a separate Audio Block and add a Continue Block immediately below it. Then set the Continue Block to Complete Block Directly Above, and disable Allow forward seeking. That Audio Block setting is found under Format > Seeking. Rise will keep the Continue Block disabled until audio playback reaches the end of the timeline, without learners scrubbing ahead.

    That said, I understand the preference for having the same level of audio control within Interactive Blocks as well. We'll be sure to notify you if we release a future enhancement that helps!

2 Replies

  • Hi MaryBettlach​,

    Happy to share some insight here. You’re not missing anything.

    Continue Blocks can require learners to complete an Interactive Block, but embedded audio doesn't force that interaction to wait for the audio to finish. A learner could satisfy the Block's completion requirement by opening its items, even if they don't play each audio clip fully.

    As a workaround, you can place the audio in a separate Audio Block and add a Continue Block immediately below it. Then set the Continue Block to Complete Block Directly Above, and disable Allow forward seeking. That Audio Block setting is found under Format > Seeking. Rise will keep the Continue Block disabled until audio playback reaches the end of the timeline, without learners scrubbing ahead.

    That said, I understand the preference for having the same level of audio control within Interactive Blocks as well. We'll be sure to notify you if we release a future enhancement that helps!

  • MaryBettlach's avatar
    MaryBettlach
    Community Member

    Thank you Steven.  That's exactly the work around I've been using.  I do hope a future enhancement will offer audio control withing interactive blocks.