Forum Discussion
LeonardSaucier
10 months agoCommunity Member
exit animation triggered by continue button
I have been beating my head against the screen (because I have no hair to pull out). I'm having trouble finding the right combination of keywords to search for the article I'm looking for. And I know...
- 10 months ago
You could use a Pause timeline trigger at a certain point in the timeline and then let your continue button just resume the timeline to trigger the jump to next slide when the timeline ends
PhilMayor
10 months agoLegend
AS you have a play button on the player pausing is going to be odd, I think it would have been much easier to use the morph transition and move the objects off slide on the target slide
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