Forum Discussion
LeonardSaucier
2 months agoCommunity Member
exit animation triggered by continue button
I have been beating my head against the screen (because I have no hair to pull out). I'm having trouble finding the right combination of keywords to search for the article I'm looking for. And I know...
- 2 months ago
You could use a Pause timeline trigger at a certain point in the timeline and then let your continue button just resume the timeline to trigger the jump to next slide when the timeline ends
PhilMayor
2 months agoSuper Hero
AS you have a play button on the player pausing is going to be odd, I think it would have been much easier to use the morph transition and move the objects off slide on the target slide
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