Forum Discussion
Problems with a project
Hey.....
I have some problems with one project "Flashcard"
It works with 10 cards, but when I add 2 more cards, it wont work probably!
-is there anybody who can help me, if i send my storyfile?
Best regards
Brian
6 Replies
- ronald-hicksCommunity Member
That "works at 10, breaks at 12" pattern is a useful clue — it almost always means something was built around the number 10 specifically, not the cards themselves. Usual suspects:
- A trigger condition or variable comparison that hardcodes 10 (e.g., when cardCount = 10, show the results layer) and never got updated.
- The two new cards aren't fully wired — duplicated cards sometimes arrive missing a state, a trigger, or a layer reference the originals had.
Quick way to narrow it: test with 11 cards. If 11 works and 12 breaks, diff card 12 against card 10 trigger by trigger. If 11 breaks too, the count logic is the culprit.
And yes — attach the .story file to the thread if you can. Much faster than guessing.
- BallonBrianCommunity Member
Hey Mark
Thx for your reply 😊
I’ve tried various things, including adding one card at a time, but it makes no difference whether I have 11 or 12 cards—I’m still getting errors :( I’m convinced there’s a mistake in the True/False trigger, but I can’t find it.
So, if you’d be willing to take a look at it, I’d really appreciate it. I could send you the file I have, but can I send it too you- AndrewBlemings-Community Member
You can attach it to a comment to get as many eyes on it as possible too. The screenshot below shows how.
- BallonBrianCommunity Member
Ups....
Sorry, not Mark but Ronald 😃
- JudyNolletLegend
BallonBrian: That's great advice from ronald-hicks. I'll just add this: the best
practices for uploading a .story file.- Only include slides that are related to the problem.
- Be sure objects, layers, motion paths, and variables have meaningful names.
- If there is proprietary content, replace or delete it. For example, replace
proprietary text with “ipsum lorem” text.
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