Forum Discussion
Pulse Effects
I know the markers have them but is there anyway i can get other shapes to 'pulse'?
- RyanKruger-3a1fCommunity Member
Set the pulsing object to .5 seconds fade in, .5 seconds fade out. I did a shape with 50% transparency. Ensure it is arranged appropriately behind/ahead of other objects on the stage.
Place this object after all other objects on the timeline (if everything ends at :30, add this from :30-31, extending your timeline by 1 second).
Add a cue point on the timeline at 30, and a trigger for the slide/layer:
Jump to cue point (whatever yours was) on this slide/layer when the timeline ends on this slide/layer.
This will replay the fade in/out of your object indefinitely. - SabinaKulej-e34Community Member
Thank you Iliana for inspiration.
I was looking everywhere how to do pulse effect which can stop after object is clicked. So based on what's Iliana did, I created something you might consider as useful.
Cheers :) - JoeBrewer-5f583Community Member
Is there a reason Articulate hasn't created a "Pulse" animation? I think it would be awesome. It's a simple subtle way to call something out.
- NourHassanCommunity Member
thank you Leslie, yes now i can see why......thank you also for the thread :)
- NourHassanCommunity Member
Thank you Liana for your explanation :)
Hi Nour!
I just tested Iliana's course as well and I am seeing that behavior in the HTML5 output, but the Flash output works as expected. The preview for SL2 is Flash as well, so that explains the match-up there.
There are a few examples for creating a 'pulse' animation on this thread as well if you'd like to take a look.
- NourHassanCommunity Member
oooh, it works fine in the preview, but when i publish the file it doesn't work, it goes hidden after one time then it doesn't appear again, could i be doing something wrong ?
- IlianaHadzhi051Community Member
Hi, Nour!
I know what might be the problem. The thing with articulate and the timeline is that whenever the timeline finishes, if an object has an exit animation, it will disappear. You can escape that by setting the timeline to be a lot of seconds (and you know the user can not spend that long on the slide). Unfortunately, I don't think there is another way.
- IlianaHadzhi051Community Member
Thank you!
Here's a simple slide I made with what I suggested. The speed of flashing can be controlled by changing the duration of the entrance and exit animations.
- DuncanMcCorkindCommunity Member
Hi Iliana, just to let you know, you're still helping newbies 4 years later! That's a great idea and so simple to execute. Thanks so much! :)
- TracyBritanCommunity Member
I tried this with a rectangle to highlight a selected picture and it worked great!
Thanks for posting.
- MehakBhalla-870Community Member
Thanks Iliana, just what I was looking for. Cheers!
- IlianaHadzhi051Community Member
Hello,
I figured out a way to make any picture/object pulsate. First I set the entrance and exit animations of the object to fade and adjusted the time of the animations (I used 0.5 cause I didn't want it to be too fast or too slow and it works quite well). After that I created 2 triggers - one of them is to change the state of the object to hidden once the entrance animation completes and the second one changes the state to normal when the exit animation completes. It works really well - tested it both on pictures and shapes. :)
- JanineBerryCommunity Member
This has been so helpful, thank you for sharing! I took your concept and expanded it - I wanted the 'glow' effect like you get with the markers so I created another shape just behind the shape I wanted to emphasise and made it a tiny bit bigger. Then I added the animations to this new shape, rather than to the original shape. Then I put it behind the original shape. The result is a pulsing/ glow similar to the markers.
- JanineBerryCommunity Member
PS: I made the second shape a bright yellow
- TeresaWaggonerCommunity Member
Thank you! This solution worked perfectly.
- BalintKollerCommunity Member
Hi Iliana,
This is awesome, and exactly what I was looking for - thank you for contributing this solution!
Thanks for popping in to share Gil :)