Forum Discussion
Shape Effect / State behavior not as expected.
I am trying to get an interaction to behave in a specific way and it's it's not working as expected. Base layer has 2 objects that when clicked open seperate layers. At the end of the base layer timeline, object one goes to a highlighted state (glow added to object) indicating to click on it. Clicking on it opens layer 1. When going back to the base layer, I want the glow to stop on object 1 and start on object 2. The only way I can stop the glow is to go back to the normal state. If any other state is chosen such as visited, the glow is applied to the object even though when you look at that state it's not there. Any way to make the glow stop on states other than normal? The attached .story has object 1 getting reset to normal state when going back to the base layer and object 2 getting reset to visited when going back to the base layer.
- WaltHamiltonSuper Hero
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- MikeMohrCommunity Member
- WaltHamiltonSuper Hero
Here's what I see. The Visited state's built-in functions appear to override the Highlighted state. It seems to me that this is the effect you want.
- MikeMohrCommunity Member
Hi Walt, Just wanted to follow up... Turns out I had a corrupted slide. Built one from scratch using your solution and worked like a charm. Thanks
- MikeMohrCommunity Member
Hi Walt, Thanks for your input. I may have a corrupted slide. I used your fix on the test file and it worked like a charm, when I used it on the actual slide I'm working on it doesn't work no matter what I do. I'll let you know what I find.