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SuzanneNeafus's avatar
SuzanneNeafus
Community Member
2 days ago

Suggestion - not have audio begin automatically - layers

Hi there.

For our courses, we do not want the audio to begin automatically.  Adding a pause timeline trigger seems to work for the base layer of slides but does not apply to any additional layers.

Is there a way to not have the audio play automatically on layers or states without adding a custom play audio button? 

Stepping back, also curious if pause timeline is the best way to achieve this and has anyone had issues with just putting the trigger on the slide master? 

If I had to add a custom button for the layers, should this be put on a custom feedback master.


Thank you


Suzanne

 

6 Replies

  • Hi Suzanne. Fortunately there's a straight-forward fix. If audio doesn't have a trigger determining when it plays, it'll rely on the timeline. To keep it from auto-playing, can I suggest a trigger for each layer/sound that indicates when it should start?

    The audio doesn't need an actual button to begin then, but can wait for the trigger's condition to "fire," whether the audio should play because a variable changed, because an animation finished, or even because the timeline reached a certain point.

    Your question about the slide master is a good one, but best I know would only apply to one specific audio file per trigger. I can see a few different possibilities, using a master slide trigger to change a variable that then activates a trigger on a slide containing a second trigger designed to play the audio when the variable changes, but the best implementation will probably depend on how many audio files you're anticipating as well as what's supposed to cause them to begin playing. 

    • SuzanneNeafus's avatar
      SuzanneNeafus
      Community Member

      Thank you.  My thought is to have the button on the slide master just resume timeline, so it could be the same for everything.  I haven't had a chance to test it yet, so we shall see.

      Take care

  • For the layer, you could put a pause timeline trigger on your feedback master. Feedback masters control layers. Make sure you set your layer properties to allow seeking - Yes, and to pause the timeline of the base layer so that audio doesn't overlap. Then learners can just press the play button on the player for both the base layer and the layer. Sample attached with a pause timeline on the parent slide in the slide master and the parent slide in the feedback master.

     

    • SuzanneNeafus's avatar
      SuzanneNeafus
      Community Member

      Thank you so much.  This sounds like what I am looking for, I will let you know once I have checked it out.

      Take care - 

      Suzanne

    • SuzanneNeafus's avatar
      SuzanneNeafus
      Community Member

      Hi Elizabeth -

      I am probably missing something obvious but can't get it to work.   

      The project file has 2 slides.  Everything is the same, except 2 different Feedback Master Slides.

      The first one, the one I am trying to make work, 

      The second, is your original just for reference. 

      On the first slide when you go to the layer and hit the play button, it just continues the audio from the base layer.


      The second slide correctly plays the new layer audio. 


      Any help you, (or others) can give would be greatly appreciated.

      Thank you

      Suzanne 

      The project to review

      • elizabeth's avatar
        elizabeth
        Partner

        Make sure on any layers on the slide, that you adjust the layer properties to pause the timeline of the base layer. Usually if base layer audio continues playing, that's the problem, and it looks like on slide 1 in your attachment, you don't have that box checked for the layer property: