Forum Discussion
Svg files for SL360 on the roadmap?
At the risk of trodding on TP's toes and corrupting his excellent walkthrough, I'd like to illustrate his methodology with some images that do show that the end result is an imported SVG shape and not a rasterized image within Storyline.
This is a logo in Illustrator. Simplified to four shape paths. The text and lines are compound paths and the star and its outline are simple shape paths that don't need to be 'compounded.
This is the exported SVG after being imported into Powerpoint. As you can see it's looking good (awesome design).
This is the voodoo-ish part. After the Powerpoint slide has been imported into your Storyline file you will end up with an invisible mess like this.
But don't worry, the logo is there, as you can see from the Timeline. There are 4 layers corresponding to the 4 paths within the SVG file.
Yeah, this is the weird part I don't get myself. 90% of the time the SVG imports perfectly, but sometimes there is a distortion, as TP mentions. This is easily rectified, as he explains, by referring to the original dimensions of your vector file.
Once we correct the dimensions the logo is in Storyline and looking pretty good. But we want it to look like the original so we just select the shapes, because they are shapes, and fill with whatever colour we want.
And here you can see I have decided to make the middle star white and the 'outline' shape red. It looks awesome and is full of vectory goodness.
I know you are showing an example, but simply with the Shapes tools in Storyline you could just create that same logo in Storyline directly.
- DiarmaidCollins4 years agoCommunity Member
I don't wish to over-labour the point here but again, yes, I am clearly showing an example, and yes, a simulation of that example logo could easily be created within Storyline, but not if the client wanted a 7 pointed star or a rounded-edged star, or anything else even remotely not within the basic shape palette that is woefully bundled as if it's somehow an acceptable assortment of 'shapes' everyone loves to use.
The draw tools are beyond lamentable and trying to create anything beyond the basics is laughable. One cannot join shapes (without grouping) or knockout chunks. Or draw 'accurate' squiggly lines.
As a graphic designer, I am appalled that ANYONE, but most especially Articulate, consider any of their built-in shape tools as being worthwhile.
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