Forum Discussion
Triggers not working: related to update of 'set/toggle' state?
I have several slides that act as menus with the player's Next button disabled initially. User must click each item on the slide to view the topic's content on other slides. Each topic returns the user to the menu slide so they can choose another topic. After the user has clicked on all 3 topic items, the player Next button should enable. I've done this millions of times using 2 triggers: 1. When the timeline starts on this slide, change state of Next button to disabled + 2. When the state of all 3 items is visited, change state of Next button to normal + 3. slide properties' when revisiting item is set to "Resume saved state".
But recently, this trigger combo isn't working. The next button never enables. I've tried also tried this: disable the next button IF any of the 3 items = 'normal' (not visited) state, keeping the slide properties at "Resume saved state".
In each case, the slide does resume saved state (the items are in the visited state), but the next button does not enable. Anyone else having this issue? I'm not new to Storyline, but I'm feeling pretty dumb right now! What am I missing? I've attached a sample .story file for you to dig through.
- MichaelHinzeCommunity Member
Have a look at the attached and see if that's what you wanted. I added one slide trigger to change the Next button's state to Normal when all three pics have been clicked.
- BrendaHeilmanCommunity Member
Yep, that's what I wanted. Any idea why the conditions are required now when they weren't before? Not that it matters... Thanks for the help. :)
- JudyNolletSuper Hero
Michael beat me to the answer (2nd time today!).
[EDIT NOTE: This post originally had info about the "Reset to initial state" function" (as quoted in a comment below. I deleted that info because I found it is no longer true.]
BTW: Here's more info about controlling the Next button.
- BrendaHeilmanCommunity Member
Hey Judy, I'm not seeing this action...if I have it set to "Reset to initial state", the object DOES appear to reset to it's initial state. It makes more sense to me for this to occur, so I'm not complaining! :)
- JudyNolletSuper Hero
That's actually not how "Reset to initial state" used to work. I'm guessing they reprogrammed it as part of an upgrade so it actually does reset the states. I don't know when that happened, but I'm glad to know that's how it works now.