Forum Discussion
Storyline competency matrix
This is a really interesting question. I would second JudyNollet's point about checking out our training progression to get a sense of the core skills.
One way I would think about this is starting with an understanding of slides, layers, states, and triggers and having a basic understanding of how to combine them to create an interaction as a baseline. I'm a big fan of tab interactions as a way to start playing with those basic skills.
Then I think a lot of how you would increase complexity is literally increasing the number of those layers/states etc that you use to create more complex and realistic scenarios, and slowly layering in more features. Then, introducing more sophisticated design elements and possibly even leaning into custom coded solutions as a final progression. I would also think about introducing a competency area around how they make use of AI Assistant to speed work as you think this through.
Since my teammate AlyssaGomez works a lot on these training progressions herself I'm pretty curious how she would think about a "competency ladder." And, if you do make a tool like this I'd love to see it shared back in the community!
I like the way you're thinking, thank you. And yes, very happy to share back the final product.
I was thinking that AI should be a category, too. I'm trying to hit a good balance between being thorough and not overwhelming people.
So far my categories are:
- Workflow management
- Slide creation and layout
- Multimedia
- Accessibility
- Animation and transitions
- Triggers, states, and layers
- Interactive elements
- Variables
- Simulations
- Previewing, publishing, and reviewing
- Quizzing
- AI assistant
- JavaScript and custom code
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