e-learning challenge
76 TopicsWelding Theory Course
We created a game called "Connected to Welding" (in Brazilian Portuguese) so that students, in the welding technician course, could test their knowledge of shielded metal arc welding (SMAW) in a fun way. In the game, the student is guided by a supervisor woman who will be attentive to everything that will be done. This supervisor will also be the character who will instruct them in the tutorial. Game home screen 1. Initially, the student must check the Welding Procedure Specification (WPS), which, as the name suggests, are the specifications and guidelines to be followed for welding; 2. Subsequently, the student must select the Personal Protective Equipment (PPE), which must be used by the worker; 3. Selection of supplies: the welder must bring, in addition to the welding machine (inverter), to perform the welding and cleaning after completion; 4. Choose which type of coated electrode should be brought, which is defined in the Welding Procedure Specification; 5. Correctly connect the cables to the inverter, paying attention to which cable will hold the electrode, which will be attached to the metal flame, and their respective polarities; 6. Also, according to the specifications (WPS), calibrate the amperage of the inverter so that the weld does not pierce the metal sheet, nor is it too weak; 7. Once the weld is complete, it's necessary to clean the debris (slag) left in the process; 8. The last phase is the diagnostic stage, where the student will be presented with an image of a weld with problems. They must point out what problems were presented and why the weld presented such problems. I know it will be difficult to understand, as the vast majority of platform users are English-speaking, but I hope you appreciate the interactivity and the graphic design. Link to the game. Thanks for watching.33Views0likes0CommentsHelping out youth football (soccer)
Late to this challenge - but now I've seen it it's a great opportunity to share a little side project I have been playing with. โฝ My son is in an Under 10's football team that is struggling, as they are largely made up of players who have never been in a team. I know that simple knowledge content isn't going to reach them, and even listening to a coach often goes over their heads, but what about a little bit of gamified learning?! So I set about developing something for the Rise Code block. I've tried to stick to some fundamental principles of that level of football... Position, shape, and a basic move. In the game, you'll see a multi level progression, allowing kids to grow and evolve their knowledge. With more development I'd have developed the full rich story around the progression, and an ability to select a team role and explore some specifics of that role, so kids could choose their journey, but I just wanted to start with whether the concept was possible with some basic vibe coding. Thanks for my good friend Google Gemini for helping with the framework for me to build and develop from. I didn't get half as far as I wanted before my attention had to go elsewhere, but it has potential. Would love to hear people's thoughts. Give it a go!Instructional Design Rage Baiting
Hello! I'm not really into competitive sports. But I do like to fish for comments ๐ Despite my natural antipathy towards any type of competitive sport, sometimes a sporting motif can be useful for framing content. A lot of sporting language and terminology has crossed over into business communication, too. So it's a fertile area for instructional design. Cast your line here: https://bit.ly/elhc537#537 - Checkmate project
Hi, For this challenge, I chose chess โ a sport of strategy, focus, and continuous learning. I decided to present the Spanish Opening (Ruy Lopez) in a minimalist way: no overload, just the essentials. The goal is simple: highlight the moves, spark curiosity, and show how a few fundamental principles can pave the way to a deeper understanding. I look forward to reading your feedback and discussions. Have fun playing! https://360.articulate.com/review/content/2461b969-1f3b-4dcf-ab78-07113690d8c8/reviewKicking around the idea of adding a sports theme quiz
This would be for the Mathlete. Inspired by this weeks challenge of using sports training and education theme, I developed an interactive math quiz in Articulate Storyline designed to engage learners through a fun, sports-themed experience. The activity encourages participation, using JavaScript shared by WWW.MINDSPARKELEARNING.COM to enhance interactivity. ViewTable Tennis Training for Skill Development
We created this eLearning sample to show how interactive, skill-based learning can improve performance using a simple game-flow model, based on a Table Tennis. Youโll see: Click-based sequencing interactions Clear feedback and hints Practice-focused learning design Explore the eLearning Challenge https://www.brilliantteams.com.au/table-tennis-training-skill-based-custom-elearning/Teaching Advanced Football Actions Through Interactive eLearning
We designed a short, interactive learning experience focused on teaching an advanced football concept in a simple and engaging way. Explore the Interactive Learning Experience. https://www.swiftelearningservices.com/custom-elearning-click-and-reveal-football-training/Soccer Game Tournament
Created an interactive Soccer Game Tournament using Articulate Storyline. ๐ฎ What makes this experience powerful? โ๏ธ Tournament-style gameplay โ๏ธ Highly interactive decision-making โ๏ธ Performance-based progression ๐ ๏ธ Behind the scenes in Storyline: Used multiple triggers and variables to control game flow Implemented Intersect triggers for realistic playerโball interactions Applied Random Value functionality, making each play unpredictable and replayable. ๐ค Enhanced with AI: AI-generated videos and images AI voiceovers and sound effects AI-driven assets seamlessly integrated into the game Would love to hear your feedback! ๐ Play Game: https://www.sarkgcreation.com/soccer/Pantone COTY 2026 - Creative GSAP 3D Effect for Articulate Storyline 360
For this year's Pantone COTY E-Learning Heroes Challenge, I wanted to explore how motion and perceived depth could be pushed further within Articulate Storyline 360 with the help of the GSAP animation framework! This demo creates the illusion of a living, breathing scene that subtly responds to the user's mouse or finger movement across the screen. Combining parallax and masking techniques together with GSAP scripting, the result is an interaction where each illustrated element appears to rotate and drift in three-dimensional space, even though everything is built using flat 2D shapes. Check out the interactive version here: https://discoverelearning.com/insights/pantone-coty-2026-cloud-dancer-creative-gsap-3d-effect-for-articulate-storyline-360/