interactive video
6 TopicsDreams of Directing...
View the example. Description: Taking inspiration from the "movie" theme, here's my take on using interactive video in an e-learning course. It challenges the user to watch a movie clip and determine the camera angle used when filming. It also utilizes a simple drag/drop feature to determine correct/incorrect responses. Video clips and visuals from Studio Binder.German cakes
This week, I revisited one of my past projects — an interactive listening comprehension exercise I created in Storyline. I was amazed by how powerful Storyline is for developing interactive language-learning content, and how quickly you can build it! View an example About Me Kate Golomshtok Website Email LinkedInInteractive Video Challenge Submission
Rave Review | House Music Challenge is a short, upbeat interactive video that uses stock footage of dancing furries and house music to deliver fun learning moments. It’s designed to surprise and delight while demonstrating how interactive video can go beyond traditional scenarios — blending humor, music, and curiosity within instructional design. The video pauses at cue points where learners can click on onscreen pop-ups to reveal “Did You Know?” facts about the origins and structure of house music. What This Demonstrates Using stock footage creatively to build interaction Leveraging pop culture and humor for engagement Combining sound design and interactivity navigation This was a chance to break away from typical workplace training scenarios and showcase how interactive video can be both fun and effective. House music provided the rhythm, furries brought the charm, and curiosity did the rest. Because why shouldn’t learning get weird sometimes? Footage and music supplied by Freepik Link: https://360.articulate.com/review/content/9aff3d21-8d3f-4806-975d-5d85a7c558b1/reviewFeelings Pulse
This is an interactive experiment using poll-style questions within a video. It’s designed to describe emotions through colors and characters, using four simple questions. Each question is linked to a color — Red, Yellow, Blue, and Pink — and presents a few emotional choices for you to pick from. You’ll only be able to select one answer per question, and only once per session. Your response is saved anonymously and added to the overall results. At the end, you’ll see how others have answered as well. This isn’t based on any scientific research — it’s just a creative way to reflect on emotions and try out interactive video features. Thank you for being part of it. Feeling PulseForest Finds
Hi there! This entry is an interactive hike designed to help learners relax and remain mindful, while enriching their encounters with relevant information. In addition to the goals requiring learners to identify specific animals and objects, there are moments between tasks that just ask for presence. Even while creating this I found myself wanting to remove/speed up the "empty" spaces and allow learners to just "get to the point" but, after reminding myself it was only a 5 minute video, excluding the time taken to read additional information, I decided to leave them in. The video was recorded on my phone while hiking, then I added voiceovers using ClipChamp and grabbed images and background information from a number of sites (available in the resource links). I can see this being expanded to add plant, insect, and maybe even landmark identifiers. Still figuring out triggers & hotspots but happy with these initial results. As this is my first eLearning challenge entry, and second Storyline creation, I welcome all feedback so I can continue learning and improving. Thank you for viewing! View Forest Finds HerePush vs Pull E-Learning
About the Project I previously posted this entry for the Asking vs. Telling: Creating Interactive E-Learning #455 challenge and am now reposting it for this challenge as well, as it perfectly fits the theme. In this example, we’ll explore onboarding at a fictional company, where new employees need to understand the company’s core values. We’ll illustrate how this can be done using Push and Pull methods in an e-learning environment. Push: A simple slide lists the core values. It's clear but lacks engagement, presenting information passively. Pull: A branching video quiz that immerses employees in real-life situations. They make decisions based on the company’s core values, making the experience interactive and helping with retention. By comparing Push (static slide) to Pull (branching scenarios), I demonstrate how interactivity enhances the learning experience, ensuring employees. Try the Demo Click here to try the demo About Me Jayashree Ravi Passionate instructional designer crafting engaging, interactive learning experiences. Feel free to connect with me on LinkedIn!