Changing Object State based on user action with Submit Button


I'm playing with the Drag and Drop options for a Technical Training course.

Changing the State of a Character when the character is rolled over a region works fine.

I would like to be able to change that slightly but I cannot figure it out.

I have 6 regions and 6 objects where 2 of the objects are correct and 4 are incorrect.

When the user places the two correct items on the correct regions, I do not want to see any State change at this point.

When the user clicks on the Submit Button, I would like the Correct Objects to add a Green Tick ( edited Correct State) and the incorrect Objects display an incorrect State with a red Cross.

I only want this to happen when the Submit button is clicked.

Is this possible?

3 Replies
Antony Snow

Hi Darren,

Assuming that you have added the green tick to the correct states and the red cross to the incorrect states, if you click on [Edit Drag and Drop] there is an option at the bottom of the right hand options under 'Feedback' to delay item drop states until interaction is submitted. Selecting this check-box should achieve what you are trying to.


Ren Gomez

Hi Jenn,

The steps are similar in Storyline 360! When you create a freeform drag and drop interaction, in the Design tab, click on Drag and Drop Options. This will open a window where under Feedback, you can select the option to Delay item drop states until interaction is submitted.

Let me know if you were referring to something else!