Hi - I´m new to Articulate and trying to find out how to import content on SCORM format into Articulate storyline. I've received some learning material on that format and I've heard that I should be able to upload it to Articulate. Can anyone give me a step by step guide on how to do so?
The published output folder doesn't include the source file, so there isn't a way to edit a Storyline course without the .story file. The .story file should always be saved on your local drive, typically the C: Drive, and isn't changed when publishing a project. I'd recommend looking for the .story file and opening it in Storyline 360 to make edits.
Hello, Buildbase Training, I wonder about the same thing. I have what I think is a NEW question, or needs some clarity.
What if I don't want to edit the course. I just want to import the SCORM packaged file as is and then publish it online so other employees can take the course who may not have access to the LMS. Is that possible? If it helps one of the creators used ARTICULATE to create this SCORM packaged file. Any advice would be greatly appreciated.
I'm keen to the know the answer to this too (as per Buildbase Training recent query). Can I upload Scorm files back into Articulate? If not, do I have to have the .story files to make this happen. I'm pretty new to this, so clarity would be helpful as some of the posts on this chain are old now.
No, you cannot upload SCORM files into Storyline. As Lauren shared above just a few days ago, the published output folder doesn't include the source file.
Yes, you need the .story files. There is no way to edit a Storyline course without the .story file.
I hope this clarifies what has been previously shared here.
This is a very interesting thread yet I think the question has not been understood, or maybe I am misunderstanding myself ..:o)
The idea is to add an existing content from a SCORM package and not reverse engineering it.
For example, I have a 2 SCORM packages, 1 is how to cook pasta, and 2 is how to make a sangria ..
Say, I want to create a storyline project adding these two packages AS IS, with no modification whatsoever to any of them.
Is this possible with the current 32 bit storyline360?
if not, is this something we can expect to come along soon?
This is a great opportunity of integration which would make storyline stand out from the competition: the capability to imbedding any SCORM standard packages into a storyline project.
SCORM files can't be imported into Storyline. This capability isn't on our current feature roadmap, so I don't have a timeline to share. If it does make it on our roadmap, we'll be sure to update this discussion.
My guess is that there is lost metadata that a published SCORM file does not contain. Much like a layered photoshop file can be easily manipulated, but once flattened into something like a .PNG, it loses the layers. My best guess is that reverse engineering a project from a SCORM file requires a great deal of inference by the import system which inevitably fails to capture the construction of the source product.
Hi, Exactly the same case. I suppose we can´t import SCORM packadge but only the source data in *.story format. But I am looking for the way how to do it now...
It would also be a great way to steal someone else's code. That is why Macromedia removed the source .FLA from published Flash SWFs many years ago, and completely changed the output format a few revisions after that.
While it is convenient to have the ability to decompile your project any time you want, having and enforcing retention policies and procedures for all assets is a small price to pay to protect intellectual property.
38 Replies
Hello Buildbase Training!
The published output folder doesn't include the source file, so there isn't a way to edit a Storyline course without the .story file. The .story file should always be saved on your local drive, typically the C: Drive, and isn't changed when publishing a project. I'd recommend looking for the .story file and opening it in Storyline 360 to make edits.
Same question here. If I get a SCORM file from a vendor and just need to add our intro slide, is that possible?
Hi Jeanelle, and welcome to E-Learning Heroes. 😊
We recommend adding slides directly in the .story project file and re-publishing. You have a couple of options:
Hello, Buildbase Training, I wonder about the same thing. I have what I think is a NEW question, or needs some clarity.
What if I don't want to edit the course. I just want to import the SCORM packaged file as is and then publish it online so other employees can take the course who may not have access to the LMS. Is that possible? If it helps one of the creators used ARTICULATE to create this SCORM packaged file. Any advice would be greatly appreciated.
Hi ToriShana,
If the published output is a SCORM Package, you could upload this .zip file to another LMS environment if needed.
If you're wanting to host the content on a web server for more employee access, the .story file will need to be re-published for the web:
Storyline 360: Publishing and Sharing Content
We do not support modifying the published output, but someone in the community may be able to help.
I'm keen to the know the answer to this too (as per Buildbase Training recent query). Can I upload Scorm files back into Articulate? If not, do I have to have the .story files to make this happen. I'm pretty new to this, so clarity would be helpful as some of the posts on this chain are old now.
Hi Peggy,
No, you cannot upload SCORM files into Storyline. As Lauren shared above just a few days ago, the published output folder doesn't include the source file.
Yes, you need the .story files. There is no way to edit a Storyline course without the .story file.
I hope this clarifies what has been previously shared here.
HI,
This is a very interesting thread yet I think the question has not been understood, or maybe I am misunderstanding myself ..:o)
The idea is to add an existing content from a SCORM package and not reverse engineering it.
For example, I have a 2 SCORM packages, 1 is how to cook pasta, and 2 is how to make a sangria ..
Say, I want to create a storyline project adding these two packages AS IS, with no modification whatsoever to any of them.
Is this possible with the current 32 bit storyline360?
if not, is this something we can expect to come along soon?
This is a great opportunity of integration which would make storyline stand out from the competition: the capability to imbedding any SCORM standard packages into a storyline project.
YAY ..
Hello Thierry!
SCORM files can't be imported into Storyline. This capability isn't on our current feature roadmap, so I don't have a timeline to share. If it does make it on our roadmap, we'll be sure to update this discussion.
Agreed - this seems quite basic and would solve a very common issue experienced by many of us!
My guess is that there is lost metadata that a published SCORM file does not contain. Much like a layered photoshop file can be easily manipulated, but once flattened into something like a .PNG, it loses the layers. My best guess is that reverse engineering a project from a SCORM file requires a great deal of inference by the import system which inevitably fails to capture the construction of the source product.
Hi, Exactly the same case. I suppose we can´t import SCORM packadge but only the source data in *.story format. But I am looking for the way how to do it now...
It would also be a great way to steal someone else's code. That is why Macromedia removed the source .FLA from published Flash SWFs many years ago, and completely changed the output format a few revisions after that.
While it is convenient to have the ability to decompile your project any time you want, having and enforcing retention policies and procedures for all assets is a small price to pay to protect intellectual property.